![]() Random Acts of Kindness Week - Free Godsend Agenda.Tommy's Take on ICONS: The Assembled Edition.Tommy's Take on Savage Worlds Super Powers Compani.Two More Good Causes (and How You Can Help).I'm not usually a big fan of ".5" style updates, but this thing went almost point by point down my complaints list and addressed them.The Universe rules, which incorporate the Villain Creation Rules, are just one of the coolest things I have ever seen in a game, period.Dan Houser provided every piece of art in the book, continuing to define the distinctive visual appearance of ICONS. Icons Deal of the Day Posted on AugDelighted to announce that the Mithral-level best-selling Icons Superpowered Roleplaying is the Deal of the Day over on DriveThruRPG That means you can get the PDF of the Icons core book for 80 off (Please note this deal doesn’t include or affect print-on-demand costs.I was annoyed that this came so close to Great Power (which I backed on Kickstarter), and it wasn't 100% compatible.Maybe the only game that had character creation as fun is, not surprisingly, the FASERIP Marvel game. As I said in my original review: ICONS character creation is just FUN.ICONS has a crazy amount of quality, third party support, particularly from Fainting Goat Games and Vigilance Press, so even if Ad Infinitum's already impressive slate of adventures doesn't tide you over, there is *more* out there. ![]() To put it mildly, I want to do this very, very badly. Things like Stunning and Slamming make more sense since the game is no longer "player facing", removing one of the bigger stumbling blocks from the original release (a lot of player facing games wind up with odd effects and rules exception that don't make sense when you're trying to apply them back to the PCs).Īs mentioned, though, material from other books was folded into this edition, like the charts for random Villain creation, which are designed to get you a good counterpart to your hero, as well as (my personal favorite) Universe Creation Rules (originally presented in Team-Up), which is character creation taken to the extreme and is a worthwhile use of a whole session as the players construct the major players (hero and villain) and locations of the universe, then use whichever characters make the most sense in a game.
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